Dead Blockage

This project was for a competition between ROBLOX artists. I was inspired by TLOU concept arts by Romain Jouandeau. I handled the set dressing, look development, environment, shading, lighting, and compositing. Rendering was done in Cinema4D and Arnold, with compositing in Nuke. The majority of props and materials were sourced from the Megascans and Greyscalegorilla libraries.
Concept art by -
https://www.artstation.com/artwork/WmD3dv

Parallax Render

Final Render

Final Render

Breakdown

Zombie Look Dev

Wireframe

Wireframe

Behind the scenes

Behind the scenes

First Iterations

First Iterations

LPEs

LPEs

LPEs

LPEs

LPEs

LPEs

Render Layers

Render Layers